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OpenSpec tutorial series — Part 4: From scenario to Playwright test

· 15 min read
Conduction
Open-source workspace stack

In Part 1 you learned that a scenario describes behaviour in GIVEN / WHEN / THEN form. In Part 2 you wrote one. This part closes the loop. A scenario is a test you have not run yet, and OpenSpec gives you a mechanical way to prove that every scenario in a spec is exercised by a real browser test. The @e2e annotation and the gate that enforces it are what turn "write a spec" into a safe sandbox for AI. They are also the single biggest thing that separates spec coding from vibe coding.

Hydra tutorial series — Part 4: Skills

· 18 min read
Conduction
Open-source workspace stack
New to Claude Skills in general?

This part dives straight into the Hydra-specific skill families. If you'd rather first learn what a Claude Skill even is, how the frontmatter works, and when you'd write one yourself, take the public Claude Skills tutorial series (three short modules, ~40 minutes). From here on we assume you know the basics.

The previous parts were about what Hydra does. This part is about how: the skills that let the personas do their job. By the end you'll know which skills the automated pipeline (the "Hydra factory") runs and which ones you call yourself as a human, you'll know the five families, and you'll be able to judge when a new skill is worth writing.